#ifndef SETTINGSWINDOW_H #define SETTINGSWINDOW_H #include #include #include "repraptor.h" using namespace RepRaptor; namespace Ui { class SettingsWindow; } class SettingsWindow : public QDialog { Q_OBJECT public: explicit SettingsWindow(QWidget *parent = 0); QSettings settings; ~SettingsWindow(); private slots: void on_buttonBox_accepted(); private: Ui::SettingsWindow *ui; signals: void updatesettings(); }; #endif // SETTINGSWINDOW_H